After each season concludes, all characters will be migrated to the Eternal Realm, where players will be able to access them permanently. If you have the mount unlocked, you will also be able to use it immediately on your new character. Leveling up a new character doesn’t require starting from scratch, as it brings with it the previous renown gained from discovering the map and the benefits from the Altars of Lilith players have found. With everyone on an even playing field, players can try out new classes and builds that they have been curious about-or journey through the season with an established favorite class/build-while engaging in the seasonal mechanics for a new experience. On the latest livestream, associate game director Joseph Piepiora, lead game producer Timothy Ismay, and associate director of community Adam Fletcher talked about what’s coming this Season, including a brand-new questline with new faces and new enemies, new powers, the first Season Journey, and the first Battle Pass.įollowing the tradition of previous Diablo games, seasons give all players an opportunity to start the Season Journey fresh with the new features and gameplay mechanics that have been added. Diablo IV is a living game that is designed to be evolving and expanding for years to come, and Blizzard is kicking off the start of a long-term content schedule with the very first season of Diablo IV, Season of the Malignant, coming July 20. For the first time in the series, Sanctuary will be a contiguous, seamless landmass comprising diverse regions ranging from the burning desert of Kejhistan, to the verdant werewolf-infested forests of Scosglen, to the harsh and rugged wilderness of the Dry Steppes.Ī new corruption has emerged in Sanctuary. In Diablo IV, players will attempt to bring hope back to the world by vanquishing evil in all its vile incarnations-from cannibalistic demon-worshipping cultists to the all-new drowned undead that emerge from the coastlines to drag their victims to a watery grave. or possibly even slaughter one another in player-vs.-player combat. ![]() While continuing to fully support solo and coordinated party play, Diablo IV will also provide opportunities for groups of players to encounter each other in the same shared world-whether to tackle bigger challenges. They’ll delve into randomized dungeons packed with unpredictable adversaries and unimaginable treasures. ![]() Players will find a lifetime’s worth of adventure scattered across a land rooted in unique ecologies and inhabited by dangerous new foes. ![]() True to the franchise’s roots, Diablo IV will deliver visceral combat, gruesome and varied monsters, an epic hunt for legendary loot, and endless playability and progression. An ancient evil threatens to engulf Sanctuary in darkness, and new heroes have been called upon to face challenges the world has never seen before.
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